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Clear stream-out state when clearing pipeline state
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@@ -584,6 +584,8 @@ void GLPipelineStateViewer::clearState()
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clearShaderState(ui->csShader, ui->csTextures, ui->csSamplers, ui->csUBOs, ui->csSubroutines,
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ui->csReadWrite);
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ui->xfbBuffers->clear();
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QToolButton *shaderButtons[] = {
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ui->vsShaderViewButton, ui->tcsShaderViewButton, ui->tesShaderViewButton,
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ui->gsShaderViewButton, ui->fsShaderViewButton, ui->csShaderViewButton,
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