diff --git a/README.md b/README.md index 3b8141980..7029bdc29 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@

[![MIT licensed](https://img.shields.io/badge/license-MIT-blue.svg)](LICENSE.md) -[![CI](https://github.com/baldurk/renderdoc/workflows/CI/badge.svg?branch=v1.x&event=push)](https://github.com/baldurk/renderdoc/actions) +[![CI](https://github.com/baldurk/renderdoc/actions/workflows/ci.yml/badge.svg?branch=v1.x&event=push)](https://github.com/baldurk/renderdoc/actions) [![Contributor Covenant](https://img.shields.io/badge/Contributor%20Covenant-v2.0%20adopted-ff69b4.svg)](docs/CODE_OF_CONDUCT.md) RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switch™. It is completely open-source under the MIT license.