From 5e32e9220553f1f2cc1cd80f8d2a5fe1ffbecd46 Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 16 Sep 2019 18:40:43 +0100 Subject: [PATCH] Remove grey-area glShaderSource calls * These crash on AMD and it's still unclear if they are spec legal. --- util/test/demos/gl/gl_parameter_zoo.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/util/test/demos/gl/gl_parameter_zoo.cpp b/util/test/demos/gl/gl_parameter_zoo.cpp index 09e6b8c21..b6d1d9dc0 100644 --- a/util/test/demos/gl/gl_parameter_zoo.cpp +++ b/util/test/demos/gl/gl_parameter_zoo.cpp @@ -98,15 +98,9 @@ void main() GLuint program = MakeProgram(); - const char *nullstr = NULL; - const char *garbagestr = (const char *)0x1234; GLint len = (int)strlen(vertex) - 5; - GLint zero = 0; - (void)len; GLuint vs = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vs, 1, &nullstr, &zero); - glShaderSource(vs, 1, &garbagestr, &zero); glShaderSource(vs, 1, &vertex, &len); glCompileShader(vs);