Add analytics boolean that tracks if bundles are used in D3D12

This commit is contained in:
baldurk
2017-12-11 17:49:05 +00:00
parent e9c7058a4e
commit 606660b4e2
6 changed files with 7 additions and 0 deletions
+1
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@@ -259,6 +259,7 @@ void AnalyticsSerialise(QVariantMap &values, AnalyticsSerialiseType type)
ANALYTIC_SERIALISE(CaptureFeatures.YUVTextures);
ANALYTIC_SERIALISE(CaptureFeatures.SparseResources);
ANALYTIC_SERIALISE(CaptureFeatures.MultiGPU);
ANALYTIC_SERIALISE(CaptureFeatures.D3D12Bundle);
}
}
+1
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@@ -230,6 +230,7 @@ struct Analytics
bool YUVTextures = false;
bool SparseResources = false;
bool MultiGPU = false;
bool D3D12Bundle = false;
} CaptureFeatures;
};