Add analytics boolean that tracks if bundles are used in D3D12

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baldurk committed 2017-12-11 17:49:05 +00:00
1 parent e9c7058a4e
commit 606660b4e2
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@@ -954,6 +954,7 @@ worked around by re-sorting bindings.
bool YUVTextures = false;
bool SparseResources = false;
bool MultiGPU = false;
bool D3D12Bundle = false;
#endif
};