Fix a lot of high-contrast inconsistencies or brokenness. Refs #315

* In a couple of places I had to resort to if(IsHighContrast) but mostly
  this is just using system brushes consistently or not assuming black
  text.
* The default DockPanel theme doesn't work well, so make a minimal high-
  contrast theme for it and assign it everywhere.
* The pipeline flow was using fixed colours, use system brushes for the
  different elements and switch based on high-contrast to ensure active
  and inactive stages are visible (using ActiveCaption looks bad on
  normal themes because it's a big block of colour).
* For some reason the flat toolstrip renderer doesn't handle white-on-
  black themes, but the system one does. It's a little clunkier but it
  shows up correctly without writing tons of custom painting code.
* Range histogram uses a properly contrasting colour for the border.
* Treelist views use a better system colour for selected rows when
  inactive and hovered rows (when high contrast).
* Mesh view grids have a system background instead of white
* Various things (pipeline state, mesh viewe) set text colour when
  colourising backgrounds of things instead of assuming black.
This commit is contained in:
baldurk
2016-08-05 12:46:56 +02:00
parent 12e0c301af
commit 610b22f600
25 changed files with 265 additions and 122 deletions
+14 -7
View File
@@ -256,7 +256,7 @@ namespace renderdocui.Controls
float arrowY = TotalAreaRect.Y + TotalAreaRect.Height / 2;
using (var pen = new Pen(Brushes.Black, BoxBorderWidth))
using (var pen = new Pen(SystemBrushes.WindowFrame, BoxBorderWidth))
using (var selectedpen = new Pen(Brushes.Red, BoxBorderWidth))
{
for (int i = 0; i < NumGaps; i++)
@@ -267,26 +267,33 @@ namespace renderdocui.Controls
float right = TotalAreaRect.X + (i + 1) * (BoxSize.Width + BoxMargin);
float left = right - BoxMargin;
DrawArrow(dc, Brushes.Black, pen, ArrowHeadSize, arrowY, left, right);
DrawArrow(dc, SystemBrushes.WindowFrame, pen, ArrowHeadSize, arrowY, left, right);
}
for (int i = 0; i < NumItems; i++)
{
RectangleF boxrect = GetBoxRect(i);
var backBrush = Brushes.Gainsboro;
var textBrush = Brushes.Black;
var backBrush = SystemBrushes.Window;
var textBrush = SystemBrushes.WindowText;
var outlinePen = pen;
if (SystemInformation.HighContrast)
{
backBrush = SystemBrushes.ActiveCaption;
textBrush = SystemBrushes.ActiveCaptionText;
}
if (!IsStageEnabled(i))
{
backBrush = Brushes.DarkGray;
//textBrush = Brushes.Gainsboro;
backBrush = SystemBrushes.InactiveCaption;
textBrush = SystemBrushes.InactiveCaptionText;
}
if (i == m_HoverStage)
{
backBrush = Brushes.LightYellow;
backBrush = SystemBrushes.Info;
textBrush = SystemBrushes.InfoText;
}
if (i == SelectedStage)
+1 -1
View File
@@ -416,7 +416,7 @@ namespace renderdocui.Controls
rect.Inflate(-m_Margin, -m_Margin);
e.Graphics.FillRectangle(Brushes.Black, rect);
e.Graphics.FillRectangle(SystemBrushes.ControlText, rect);
rect.Inflate(-m_Border, -m_Border);
+4 -4
View File
@@ -59,9 +59,9 @@
this.slotLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)));
this.slotLabel.AutoSize = true;
this.slotLabel.BackColor = System.Drawing.SystemColors.InactiveCaption;
this.slotLabel.BackColor = System.Drawing.SystemColors.ButtonShadow;
this.slotLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.slotLabel.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
this.slotLabel.ForeColor = System.Drawing.SystemColors.ControlText;
this.slotLabel.Location = new System.Drawing.Point(0, 60);
this.slotLabel.Margin = new System.Windows.Forms.Padding(0);
this.slotLabel.Name = "slotLabel";
@@ -77,8 +77,8 @@
this.descriptionLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.descriptionLabel.AutoEllipsis = true;
this.descriptionLabel.BackColor = System.Drawing.SystemColors.InactiveCaption;
this.descriptionLabel.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
this.descriptionLabel.BackColor = System.Drawing.SystemColors.ButtonShadow;
this.descriptionLabel.ForeColor = System.Drawing.SystemColors.ControlText;
this.descriptionLabel.Location = new System.Drawing.Point(19, 60);
this.descriptionLabel.Margin = new System.Windows.Forms.Padding(0);
this.descriptionLabel.Name = "descriptionLabel";
@@ -138,7 +138,7 @@ namespace TreelistView
if (m_owner.NodesSelection.Contains(node) || m_owner.FocusedNode == node)
{
Color col = m_owner.Focused ? SystemColors.Highlight : SystemColors.ControlLight;
Color col = m_owner.Focused ? SystemColors.Highlight : SystemColors.Control;
if (!Application.RenderWithVisualStyles)
{
@@ -161,6 +161,11 @@ namespace TreelistView
{
Color col = SystemColors.ControlLight;
if (SystemInformation.HighContrast)
{
col = SystemColors.ButtonHighlight;
}
if (!Application.RenderWithVisualStyles)
{
// have to fill the solid background only before the node is painted