diff --git a/docs/in_application_api.rst b/docs/in_application_api.rst index 627209eeb..9e3612d60 100644 --- a/docs/in_application_api.rst +++ b/docs/in_application_api.rst @@ -122,9 +122,9 @@ The other way is a closer integration, where your code will explicitly load Rend specifies a delay in seconds after launching a process to pause, to allow debuggers to attach. This will only apply to child processes since the delay happens at process startup. Default is 0. -.. cpp:enumerator:: RENDERDOC_CaptureOption::eRENDERDOC_Option_VerifyMapWrites +.. cpp:enumerator:: RENDERDOC_CaptureOption::eRENDERDOC_Option_VerifyBufferWrites - specifies whether any mapped memory updates should be bounds-checked for overruns. Only supported on D3D11 and OpenGL. Default is off. + specifies whether any mapped memory updates should be bounds-checked for overruns, and uninitialised buffers are initialised to 0xdddddddd to catch use of uninitialised data. Only supported on D3D11 and OpenGL. Default is off. .. cpp:enumerator:: RENDERDOC_CaptureOption::eRENDERDOC_Option_HookIntoChildren