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Add a system for backends to handle device lost/OOM errors and report it
* The UI will become non-functional and the backend will be replaced with a do- nothing one that keeps things alive without needing error bulletproofing everywhere in the real backend.
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@@ -414,6 +414,7 @@ struct CaptureContextInvoker : ObjectForwarder<ICaptureContext>
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virtual bool IsCaptureLocal() override { return m_Obj.IsCaptureLocal(); }
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virtual bool IsCaptureTemporary() override { return m_Obj.IsCaptureTemporary(); }
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virtual bool IsCaptureLoading() override { return m_Obj.IsCaptureLoading(); }
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virtual ReplayStatus GetFatalError() override { return m_Obj.GetFatalError(); }
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virtual rdcstr GetCaptureFilename() override { return m_Obj.GetCaptureFilename(); }
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virtual CaptureModifications GetCaptureModifications() override
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{
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