From 62f4b3cd253dcf3f68a9f6783018c2e1860c16a5 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 16 Feb 2023 12:53:04 +0000 Subject: [PATCH] Encode functions with internal linkage correctly --- renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp b/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp index d7c044374..2ec56c73d 100644 --- a/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp +++ b/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp @@ -750,7 +750,7 @@ bytebuf ProgramEditor::EncodeProgram() // external/declaration f.external ? 1U : 0U, // linkage - 0U, + f.internalLinkage ? 3U : 0U, // attributes uint64_t(f.attrs ? 1U + getAttribID(f.attrs) : 0U), // alignment