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Rename colour to color in public API code
* Following the principle of least surprise, color tends to be more commonly used in APIs and graphics code even outside the USA.
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@@ -1819,7 +1819,7 @@ void VulkanPipelineStateViewer::setState()
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{
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if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)colIdx &&
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(state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined ||
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state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColourOutput))
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state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput))
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{
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name = QString("<%1>").arg(ToQStr(state.m_FS.ShaderDetails->OutputSig[s].varName));
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}
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