Rename colour to color in public API code

* Following the principle of least surprise, color tends to be more
  commonly used in APIs and graphics code even outside the USA.
This commit is contained in:
baldurk
2017-04-18 14:57:37 +01:00
parent d94f387399
commit 637d4089e2
47 changed files with 149 additions and 150 deletions
@@ -1819,7 +1819,7 @@ void VulkanPipelineStateViewer::setState()
{
if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)colIdx &&
(state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined ||
state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColourOutput))
state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput))
{
name = QString("<%1>").arg(ToQStr(state.m_FS.ShaderDetails->OutputSig[s].varName));
}