diff --git a/renderdoc/api/replay/renderdoc_replay.h b/renderdoc/api/replay/renderdoc_replay.h
index 260622269..7f0a59ada 100644
--- a/renderdoc/api/replay/renderdoc_replay.h
+++ b/renderdoc/api/replay/renderdoc_replay.h
@@ -1976,6 +1976,13 @@ This will be in the form "MAJOR.MINOR"
)");
extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetVersionString();
+DOCUMENT(R"(Determines if this is a release build of RenderDoc or not.
+
+:return: ``True`` if the replay is running on a release build.
+:rtype: ``bool``
+)");
+extern "C" RENDERDOC_API bool RENDERDOC_CC RENDERDOC_IsReleaseBuild();
+
DOCUMENT(R"(Retrieves the commit hash used to build.
This will be in the form "0123456789abcdef0123456789abcdef01234567"
diff --git a/renderdoc/replay/entry_points.cpp b/renderdoc/replay/entry_points.cpp
index c885427b3..95708ed64 100644
--- a/renderdoc/replay/entry_points.cpp
+++ b/renderdoc/replay/entry_points.cpp
@@ -177,6 +177,15 @@ extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetVersionString()
return MAJOR_MINOR_VERSION_STRING;
}
+extern "C" RENDERDOC_API bool RENDERDOC_CC RENDERDOC_IsReleaseBuild()
+{
+#if ENABLED(RDOC_RELEASE)
+ return true;
+#else
+ return false;
+#endif
+}
+
extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetCommitHash()
{
return GitVersionHash;
diff --git a/util/test/demos/CMakeLists.txt b/util/test/demos/CMakeLists.txt
index 90389cd6f..4cf6059c4 100644
--- a/util/test/demos/CMakeLists.txt
+++ b/util/test/demos/CMakeLists.txt
@@ -12,6 +12,7 @@ set(VULKAN_SRC
vk/vk_cbuffer_zoo.cpp
vk/vk_custom_border_color.cpp
vk/vk_descriptor_index.cpp
+ vk/vk_descriptor_reuse.cpp
vk/vk_discard_rects.cpp
vk/vk_discard_zoo.cpp
vk/vk_draw_zoo.cpp
diff --git a/util/test/demos/demos.vcxproj b/util/test/demos/demos.vcxproj
index 14bfba4a0..dadc3c08a 100644
--- a/util/test/demos/demos.vcxproj
+++ b/util/test/demos/demos.vcxproj
@@ -263,6 +263,7 @@
+
diff --git a/util/test/demos/demos.vcxproj.filters b/util/test/demos/demos.vcxproj.filters
index 9ae2cae90..3932bb7a5 100644
--- a/util/test/demos/demos.vcxproj.filters
+++ b/util/test/demos/demos.vcxproj.filters
@@ -538,6 +538,9 @@
D3D12\demos
+
+ Vulkan\demos
+
diff --git a/util/test/demos/vk/vk_descriptor_reuse.cpp b/util/test/demos/vk/vk_descriptor_reuse.cpp
new file mode 100644
index 000000000..d6d7d0908
--- /dev/null
+++ b/util/test/demos/vk/vk_descriptor_reuse.cpp
@@ -0,0 +1,530 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2019-2020 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#include
+#include
+#include
+#include
+#include "3rdparty/fmt/core.h"
+#include "vk_test.h"
+
+RD_TEST(VK_Descriptor_Reuse, VulkanGraphicsTest)
+{
+ static constexpr const char *Description =
+ "Allocates and reuses a large number of descriptors to stress re-allocation.";
+
+ std::string pixel = R"EOSHADER(
+
+#version 460 core
+
+#define v2f v2f_block \
+{ \
+ vec4 pos; \
+ vec4 col; \
+ vec4 uv; \
+}
+
+layout(location = 0) in v2f vertIn;
+
+layout(location = 0, index = 0) out vec4 Color;
+
+layout(set = 0, binding = 10, std140) uniform constsbuf1
+{
+ vec4 val1;
+} cbuf1;
+
+layout(set = 0, binding = 11, std140) uniform constsbuf2
+{
+ vec4 val2;
+} cbuf2;
+
+layout(set = 0, binding = 3) uniform sampler2D samp1;
+layout(set = 0, binding = 4) uniform sampler2D samp2;
+layout(set = 0, binding = 5) uniform sampler2D samp3;
+
+void main()
+{
+ Color = (vertIn.col * 0.4f) +
+ cbuf1.val1 + cbuf2.val2 +
+ texture(samp1, vec2(0)) + texture(samp2, vec2(0)) + texture(samp3, vec2(0));
+}
+
+)EOSHADER";
+
+ int main()
+ {
+ // initialise, create window, create context, etc
+ if(!Init())
+ return 3;
+
+ const size_t numBufs = 1024;
+ const size_t numImages = 1024;
+ const size_t descriptorCount = 512;
+ const size_t setLayoutCount = 64;
+ const size_t ringSize = 3;
+ const size_t threadCount = 8;
+
+ std::vector setlayout;
+
+ for(size_t i = 0; i < setLayoutCount; i++)
+ setlayout.push_back(createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo({
+ {10, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
+ {11, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
+ {3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
+ {4, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
+ {5, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
+ })));
+
+ VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo({setlayout[0]}));
+
+ AllocatedImage img[threadCount];
+
+ for(size_t i = 0; i < threadCount; i++)
+ {
+ img[i] = AllocatedImage(
+ this,
+ vkh::ImageCreateInfo(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height,
+ 0, VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
+ setName(img[i].image, fmt::format("Offscreen{}", i));
+ }
+
+ VkImageView imgview[threadCount];
+ for(size_t i = 0; i < threadCount; i++)
+ imgview[i] = createImageView(vkh::ImageViewCreateInfo(img[i].image, VK_IMAGE_VIEW_TYPE_2D,
+ VK_FORMAT_R32G32B32A32_SFLOAT));
+
+ vkh::RenderPassCreator renderPassCreateInfo;
+
+ renderPassCreateInfo.attachments.push_back(
+ vkh::AttachmentDescription(VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_LAYOUT_UNDEFINED,
+ VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_CLEAR));
+
+ renderPassCreateInfo.addSubpass({VkAttachmentReference({0, VK_IMAGE_LAYOUT_GENERAL})});
+
+ VkRenderPass renderPass = createRenderPass(renderPassCreateInfo);
+
+ VkFramebuffer framebuffer[threadCount];
+ for(size_t i = 0; i < threadCount; i++)
+ framebuffer[i] = createFramebuffer(
+ vkh::FramebufferCreateInfo(renderPass, {imgview[i]}, mainWindow->scissor.extent));
+
+ vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
+
+ pipeCreateInfo.layout = layout;
+ pipeCreateInfo.renderPass = renderPass;
+
+ pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
+ pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
+ vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col),
+ vkh::vertexAttr(2, 0, DefaultA2V, uv),
+ };
+
+ pipeCreateInfo.stages = {
+ CompileShaderModule(VKDefaultVertex, ShaderLang::glsl, ShaderStage::vert, "main"),
+ CompileShaderModule(pixel, ShaderLang::glsl, ShaderStage::frag, "main"),
+ };
+
+ VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo);
+
+ AllocatedBuffer vb(
+ this, vkh::BufferCreateInfo(sizeof(DefaultTri), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
+ VK_BUFFER_USAGE_TRANSFER_DST_BIT),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
+
+ vb.upload(DefaultTri);
+
+ Vec4f val1(0.4f, 0.0f, 0.0f, 0.0f);
+ Vec4f val2(0.0f, 0.0f, 0.4f, 0.0f);
+
+ std::vector val1bufs;
+ std::vector val2bufs;
+
+ for(size_t i = 0; i < numBufs; i++)
+ {
+ val1bufs.push_back(AllocatedBuffer(
+ this, vkh::BufferCreateInfo(sizeof(Vec4f), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+ VK_BUFFER_USAGE_TRANSFER_DST_BIT),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU})));
+ val2bufs.push_back(AllocatedBuffer(
+ this, vkh::BufferCreateInfo(sizeof(Vec4f), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+ VK_BUFFER_USAGE_TRANSFER_DST_BIT),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU})));
+
+ val1bufs.back().upload(&val1, sizeof(Vec4f));
+ val2bufs.back().upload(&val2, sizeof(Vec4f));
+ }
+
+ std::vector samps1;
+ std::vector samps2;
+ std::vector samps3;
+
+ std::vector views1;
+ std::vector views2;
+ std::vector views3;
+
+ {
+ VkCommandBuffer cmd = GetCommandBuffer();
+
+ vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
+
+ for(size_t i = 0; i < numImages; i++)
+ {
+ samps1.push_back(AllocatedImage(
+ this,
+ vkh::ImageCreateInfo(16, 16, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, 3),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY})));
+ samps2.push_back(AllocatedImage(
+ this,
+ vkh::ImageCreateInfo(16, 16, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, 3),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY})));
+ samps3.push_back(AllocatedImage(
+ this,
+ vkh::ImageCreateInfo(16, 16, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, 3),
+ VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY})));
+
+ views1.push_back(createImageView(vkh::ImageViewCreateInfo(
+ samps1.back().image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT, {},
+ vkh::ImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, rand() % 2))));
+ views2.push_back(createImageView(vkh::ImageViewCreateInfo(
+ samps2.back().image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT, {},
+ vkh::ImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, rand() % 2))));
+ views3.push_back(createImageView(vkh::ImageViewCreateInfo(
+ samps3.back().image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT, {},
+ vkh::ImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, rand() % 2))));
+
+ vkh::cmdPipelineBarrier(
+ cmd,
+ {
+ vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
+ VK_IMAGE_LAYOUT_GENERAL, samps1.back().image),
+ vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
+ VK_IMAGE_LAYOUT_GENERAL, samps2.back().image),
+ vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
+ VK_IMAGE_LAYOUT_GENERAL, samps3.back().image),
+ });
+
+ vkCmdClearColorImage(cmd, samps1.back().image, VK_IMAGE_LAYOUT_GENERAL,
+ vkh::ClearColorValue(0.4f, 0.0f, 0.0f, 0.0f), 1,
+ vkh::ImageSubresourceRange());
+ vkCmdClearColorImage(cmd, samps2.back().image, VK_IMAGE_LAYOUT_GENERAL,
+ vkh::ClearColorValue(0.0f, 0.4f, 0.0f, 0.0f), 1,
+ vkh::ImageSubresourceRange());
+ vkCmdClearColorImage(cmd, samps3.back().image, VK_IMAGE_LAYOUT_GENERAL,
+ vkh::ClearColorValue(0.0f, 0.0f, 0.4f, 0.0f), 1,
+ vkh::ImageSubresourceRange());
+ }
+
+ vkEndCommandBuffer(cmd);
+
+ Submit(99, 99, {cmd});
+ }
+
+ VkSampler sampler = createSampler(vkh::SamplerCreateInfo(VK_FILTER_LINEAR));
+
+ VkFence ringComplete[ringSize];
+ for(size_t r = 0; r < ringSize; r++)
+ CHECK_VKR(vkCreateFence(device, vkh::FenceCreateInfo(VK_FENCE_CREATE_SIGNALED_BIT), NULL,
+ &ringComplete[r]));
+
+ struct ThreadData
+ {
+ VkCommandPool cmdPool;
+ VkDescriptorPool descPools[ringSize];
+ VkCommandBuffer cmdBufs[ringSize];
+
+ std::mutex lock;
+ std::condition_variable cv;
+ std::atomic_bool kill = false, run = false;
+ };
+
+ ThreadData threadData[threadCount];
+ std::atomic_int threadsDone = 0;
+ std::mutex doneLock;
+ std::condition_variable doneCV;
+
+ for(size_t t = 0; t < threadCount; t++)
+ {
+ CHECK_VKR(vkCreateCommandPool(
+ device, vkh::CommandPoolCreateInfo(VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT), NULL,
+ &threadData[t].cmdPool));
+
+ for(size_t r = 0; r < ringSize; r++)
+ {
+ CHECK_VKR(vkCreateDescriptorPool(
+ device, vkh::DescriptorPoolCreateInfo(
+ descriptorCount,
+ {
+ {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount * 3},
+ {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount * 2},
+ }),
+ NULL, &threadData[t].descPools[r]));
+ }
+
+ CHECK_VKR(vkAllocateCommandBuffers(
+ device, vkh::CommandBufferAllocateInfo(threadData[t].cmdPool, ringSize),
+ threadData[t].cmdBufs));
+ }
+
+ size_t ringIndex = 0;
+
+ std::vector threads(threadCount);
+
+ auto threadFunc = [&](size_t threadIndex) {
+ // pre-bake descriptor allocate/update infos, that we just patch and use. Saves on overhead of
+ // temporary std::vector work that is usually worth it for convenience
+
+ VkDescriptorBufferInfo bufs[2] = {
+ vkh::DescriptorBufferInfo(VK_NULL_HANDLE), vkh::DescriptorBufferInfo(VK_NULL_HANDLE),
+ };
+
+ VkDescriptorImageInfo imInfo[3] = {
+ vkh::DescriptorImageInfo(VK_NULL_HANDLE, VK_IMAGE_LAYOUT_GENERAL, sampler),
+ vkh::DescriptorImageInfo(VK_NULL_HANDLE, VK_IMAGE_LAYOUT_GENERAL, sampler),
+ vkh::DescriptorImageInfo(VK_NULL_HANDLE, VK_IMAGE_LAYOUT_GENERAL, sampler),
+ };
+
+ VkWriteDescriptorSet writes[5] = {
+ vkh::WriteDescriptorSet(VK_NULL_HANDLE, 10, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, {bufs[0]}),
+ vkh::WriteDescriptorSet(VK_NULL_HANDLE, 11, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, {bufs[1]}),
+ vkh::WriteDescriptorSet(VK_NULL_HANDLE, 3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ {imInfo[0]}),
+ vkh::WriteDescriptorSet(VK_NULL_HANDLE, 4, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ {imInfo[1]}),
+ vkh::WriteDescriptorSet(VK_NULL_HANDLE, 5, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ {imInfo[2]}),
+ };
+
+ writes[0].pBufferInfo = &bufs[0];
+ writes[1].pBufferInfo = &bufs[1];
+ writes[2].pImageInfo = &imInfo[0];
+ writes[3].pImageInfo = &imInfo[1];
+ writes[4].pImageInfo = &imInfo[2];
+
+ VkDescriptorSetAllocateInfo info =
+ vkh::DescriptorSetAllocateInfo(VK_NULL_HANDLE, {setlayout[0]});
+
+ while(!threadData[threadIndex].kill)
+ {
+ {
+ std::unique_lock scoped(threadData[threadIndex].lock);
+ while(!threadData[threadIndex].kill && !threadData[threadIndex].run)
+ threadData[threadIndex].cv.wait(scoped);
+ threadData[threadIndex].run = false;
+ if(threadData[threadIndex].kill)
+ break;
+ }
+
+ VkCommandBuffer cmd = threadData[threadIndex].cmdBufs[ringIndex];
+ VkDescriptorPool descPool = threadData[threadIndex].descPools[ringIndex];
+
+ info.descriptorPool = descPool;
+
+ vkResetDescriptorPool(device, descPool, 0);
+ vkResetCommandBuffer(cmd, 0);
+
+ vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
+
+ vkCmdBeginRenderPass(
+ cmd, vkh::RenderPassBeginInfo(renderPass, framebuffer[threadIndex], mainWindow->scissor,
+ {vkh::ClearValue(0.0f, 0.0f, 0.0f, 1.0f)}),
+ VK_SUBPASS_CONTENTS_INLINE);
+
+ vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
+ vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0});
+
+ VkRect2D s = {{0, 0},
+ {uint32_t(screenWidth / (int)sqrt(descriptorCount)),
+ uint32_t(screenHeight / (int)sqrt(descriptorCount))}};
+ VkViewport v = {0, 0, (float)s.extent.width, (float)s.extent.height, 0, 1};
+
+ size_t randSeed = curFrame * threadIndex + threadIndex;
+
+ for(size_t i = 0; i < descriptorCount; i++)
+ {
+ randSeed = (1103515245 * randSeed + 12345) % 0x7fffffff;
+ info.pSetLayouts = &setlayout[randSeed % setlayout.size()];
+
+ VkDescriptorSet set;
+ CHECK_VKR(vkAllocateDescriptorSets(device, &info, &set));
+
+ for(VkWriteDescriptorSet &write : writes)
+ write.dstSet = set;
+
+ randSeed = (1103515245 * randSeed + 12345) % 0x7fffffff;
+ bufs[0].buffer = val1bufs[randSeed % val1bufs.size()].buffer;
+ randSeed = (1103515245 * randSeed + 12345) % 0x7fffffff;
+ bufs[1].buffer = val2bufs[randSeed % val2bufs.size()].buffer;
+
+ randSeed = (1103515245 * randSeed + 12345) % 0x7fffffff;
+ imInfo[0].imageView = views1[randSeed % views1.size()];
+ randSeed = (1103515245 * randSeed + 12345) % 0x7fffffff;
+ imInfo[1].imageView = views2[randSeed % views2.size()];
+ randSeed = (1103515245 * randSeed + 12345) % 0x7fffffff;
+ imInfo[2].imageView = views3[randSeed % views3.size()];
+
+ vkUpdateDescriptorSets(device, (uint32_t)ARRAY_COUNT(writes), writes, 0, NULL);
+
+ vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, 1, &set, 0, NULL);
+ vkCmdSetViewport(cmd, 0, 1, &v);
+ vkCmdSetScissor(cmd, 0, 1, &s);
+ vkCmdDraw(cmd, 3, 1, 0, 0);
+
+ v.x += v.width;
+ s.offset.x += s.extent.width;
+ if(v.x >= screenWidth)
+ {
+ v.x = 0;
+ s.offset.x = 0;
+ v.y += v.height;
+ s.offset.y += s.extent.height;
+ }
+ }
+
+ vkCmdEndRenderPass(cmd);
+
+ vkEndCommandBuffer(cmd);
+
+ {
+ std::unique_lock scoped(doneLock);
+ threadsDone++;
+ doneCV.notify_one();
+ }
+ }
+ };
+
+ for(size_t i = 0; i < threads.size(); i++)
+ threads[i] = std::thread(threadFunc, i);
+
+ typedef std::chrono::high_resolution_clock Clock;
+ typedef std::chrono::time_point Time;
+
+ Time prev = Clock::now();
+
+ double totalMS = 0;
+ uint32_t frames = 0;
+
+ double minframetimeMS = 100000.0;
+
+ while(Running())
+ {
+ // wait for the previous version of this ring to complete. We expect this to be done.
+ vkWaitForFences(device, 1, &ringComplete[ringIndex], VK_TRUE, 1000000);
+
+ // reset it so we can use it in the next submit
+ vkResetFences(device, 1, &ringComplete[ringIndex]);
+
+ for(size_t i = 0; i < threads.size(); i++)
+ {
+ std::unique_lock scoped(threadData[i].lock);
+ threadData[i].run = true;
+ threadData[i].cv.notify_one();
+ }
+
+ {
+ std::unique_lock scoped(doneLock);
+ while(threadsDone < threadCount)
+ doneCV.wait(scoped);
+ threadsDone = 0;
+ }
+
+ VkCommandBuffer cmd = GetCommandBuffer();
+
+ vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
+
+ VkImage swapimg =
+ StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
+
+ vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL,
+ vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1,
+ vkh::ImageSubresourceRange());
+
+ FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
+
+ vkEndCommandBuffer(cmd);
+
+ std::vector cmds;
+ for(size_t i = 0; i < threadCount; i++)
+ cmds.push_back(threadData[i].cmdBufs[ringIndex]);
+
+ VkSubmitInfo submit = vkh::SubmitInfo(cmds);
+ CHECK_VKR(vkQueueSubmit(queue, 1, &submit, ringComplete[ringIndex]));
+ Submit(0, 1, {cmd});
+
+ ringIndex = (ringIndex + 1) % ringSize;
+
+ Time cur = Clock::now();
+ double frametimeMS =
+ double(std::chrono::duration_cast(cur - prev).count()) / 1000.0;
+ prev = cur;
+
+ if(curFrame > 1)
+ minframetimeMS = std::min(minframetimeMS, frametimeMS);
+
+ setMarker(queue, fmt::format("Min Duration = {}", minframetimeMS));
+
+ totalMS += frametimeMS;
+ frames++;
+
+ if(totalMS > 1000.0)
+ {
+ TEST_LOG("%u frames in %f ms = %f average frametime", frames, totalMS, totalMS / frames);
+ frames = 0;
+ totalMS = 0.0;
+ }
+
+ Present();
+ }
+
+ for(size_t i = 0; i < threads.size(); i++)
+ {
+ std::unique_lock scoped(threadData[i].lock);
+
+ threadData[i].kill = true;
+ threadData[i].cv.notify_one();
+ }
+
+ for(size_t i = 0; i < threads.size(); i++)
+ threads[i].join();
+
+ for(size_t r = 0; r < ringSize; r++)
+ vkDestroyFence(device, ringComplete[r], NULL);
+
+ for(size_t t = 0; t < threadCount; t++)
+ {
+ vkDestroyCommandPool(device, threadData[t].cmdPool, NULL);
+
+ for(size_t r = 0; r < ringSize; r++)
+ vkDestroyDescriptorPool(device, threadData[t].descPools[r], NULL);
+ }
+
+ return 0;
+ }
+};
+
+REGISTER_TEST();
diff --git a/util/test/demos/vk/vk_shader_debug_zoo.cpp b/util/test/demos/vk/vk_shader_debug_zoo.cpp
index 3336ff174..f54e77760 100644
--- a/util/test/demos/vk/vk_shader_debug_zoo.cpp
+++ b/util/test/demos/vk/vk_shader_debug_zoo.cpp
@@ -3415,8 +3415,8 @@ OpMemberDecorate %cbuffer_struct 17 Offset 216 ; double doublePackSource
// this set layout has arrays of each type. We'll uniformly, dynamic-uniformly, and
// non-uniformly access each of these
- VkDescriptorSetLayout setlayout1;
- VkDescriptorSetLayout setlayout2;
+ VkDescriptorSetLayout setlayout1 = VK_NULL_HANDLE;
+ VkDescriptorSetLayout setlayout2 = VK_NULL_HANDLE;
if(descIndexing)
{
@@ -3650,6 +3650,7 @@ OpMemberDecorate %cbuffer_struct 17 Offset 216 ; double doublePackSource
float f[4];
int i[4];
} rnd;
+ memset(&rnd, 0, sizeof(rnd));
for(size_t x = 0; x < 16; x++)
{
@@ -3758,8 +3759,8 @@ OpMemberDecorate %cbuffer_struct 17 Offset 216 ; double doublePackSource
VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, 0.0f, 0.0f, 0.0f, VK_COMPARE_OP_LESS_OR_EQUAL));
VkDescriptorSet descset0 = allocateDescriptorSet(setlayout0);
- VkDescriptorSet descset1;
- VkDescriptorSet descset2;
+ VkDescriptorSet descset1 = VK_NULL_HANDLE;
+ VkDescriptorSet descset2 = VK_NULL_HANDLE;
if(descIndexing)
{
diff --git a/util/test/tests/Vulkan/VK_Descriptor_Reuse.py b/util/test/tests/Vulkan/VK_Descriptor_Reuse.py
new file mode 100644
index 000000000..61d773111
--- /dev/null
+++ b/util/test/tests/Vulkan/VK_Descriptor_Reuse.py
@@ -0,0 +1,48 @@
+import renderdoc as rd
+import struct
+import rdtest
+
+
+class VK_Descriptor_Reuse(rdtest.TestCase):
+ demos_test_name = 'VK_Descriptor_Reuse'
+ demos_frame_cap = 100
+
+ def check_capture(self):
+ last_draw: rd.DrawcallDescription = self.get_last_draw()
+
+ self.controller.SetFrameEvent(last_draw.eventId, True)
+
+ draw: rd.DrawcallDescription = self.find_draw('Duration')
+
+ min_duration = float(draw.name.split(' = ')[1])
+
+ if rd.IsReleaseBuild():
+ if min_duration >= 15.0:
+ raise rdtest.TestFailureException("Minimum duration noted {} ms is too high".format(min_duration))
+ rdtest.log.success("Minimum duration ({}) is OK".format(min_duration))
+ else:
+ rdtest.log.print("Not checking duration ({}) in non-release build".format(min_duration))
+
+ resources = self.controller.GetResources()
+ for i in range(8):
+ res: rd.ResourceDescription = [r for r in resources if r.name == 'Offscreen{}'.format(i)][0]
+ tex: rd.TextureDescription = self.get_texture(res.resourceId)
+
+ data = self.controller.GetTextureData(res.resourceId, rd.Subresource(0, 0, 0))
+
+ pixels = [struct.unpack_from("4f", data, 16 * p) for p in range(tex.width * tex.height)]
+
+ unique_pixels = list(set(pixels))
+
+ if len(unique_pixels) > 2:
+ raise rdtest.TestFailureException("Too many pixel values found ({})".format(len(unique_pixels)))
+
+ if (0.0, 0.0, 0.0, 1.0) not in unique_pixels:
+ raise rdtest.TestFailureException("Didn't find background colour in unique pixels list")
+
+ unique_pixels.remove((0.0, 0.0, 0.0, 1.0))
+
+ if not rdtest.value_compare((0.8, 0.8, 0.8, 0.4), unique_pixels[0]):
+ raise rdtest.TestFailureException("Didn't find foreground colour in unique pixels list")
+
+ rdtest.log.success("{} has correct contents".format(res.name))