diff --git a/renderdoc/driver/d3d11/d3d11_replay.cpp b/renderdoc/driver/d3d11/d3d11_replay.cpp index 9763d67c3..6bd6ceac7 100644 --- a/renderdoc/driver/d3d11/d3d11_replay.cpp +++ b/renderdoc/driver/d3d11/d3d11_replay.cpp @@ -3531,25 +3531,9 @@ ResourceId D3D11Replay::CreateProxyBuffer(const BufferDescription &templateBuf) desc.CPUAccessFlags = 0; desc.MiscFlags = 0; desc.Usage = D3D11_USAGE_DEFAULT; - desc.BindFlags = D3D11_BIND_VERTEX_BUFFER; + desc.BindFlags = D3D11_BIND_VERTEX_BUFFER | D3D11_BIND_INDEX_BUFFER; desc.StructureByteStride = 0; - if(templateBuf.creationFlags & BufferCategory::Indirect) - { - desc.BindFlags = D3D11_BIND_SHADER_RESOURCE; - desc.MiscFlags |= D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS; - } - if(templateBuf.creationFlags & BufferCategory::Index) - desc.BindFlags = D3D11_BIND_INDEX_BUFFER; - // D3D11_BIND_CONSTANT_BUFFER size must be <= 65536 on some drivers. - if(desc.ByteWidth <= D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT * 16) - { - if(templateBuf.creationFlags & BufferCategory::Constants) - desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; - } - if(templateBuf.creationFlags & BufferCategory::ReadWrite) - desc.BindFlags = D3D11_BIND_UNORDERED_ACCESS | D3D11_BIND_SHADER_RESOURCE; - HRESULT hr = m_pDevice->CreateBuffer(&desc, NULL, &throwaway); if(FAILED(hr)) {