mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-25 15:16:22 +00:00
Re-organise Analytics structures a bit to be more processing friendly
This commit is contained in:
@@ -166,33 +166,37 @@ void AnalyticsSerialise(QVariantMap &values, AnalyticsSerialiseType type)
|
||||
}
|
||||
ANALYTIC_SERIALISE(Version);
|
||||
|
||||
// Environment
|
||||
// Metadata
|
||||
{
|
||||
ANALYTIC_SERIALISE(Environment.RenderDocVersion);
|
||||
ANALYTIC_SERIALISE(Environment.DistributionVersion);
|
||||
ANALYTIC_SERIALISE(Environment.OSVersion);
|
||||
ANALYTIC_SERIALISE(Environment.GPUVendors);
|
||||
ANALYTIC_SERIALISE(Environment.Bitness);
|
||||
ANALYTIC_SERIALISE(Environment.DevelBuildRun);
|
||||
ANALYTIC_SERIALISE(Environment.OfficialBuildRun);
|
||||
ANALYTIC_SERIALISE(Metadata.RenderDocVersion);
|
||||
ANALYTIC_SERIALISE(Metadata.DistributionVersion);
|
||||
ANALYTIC_SERIALISE(Metadata.OSVersion);
|
||||
ANALYTIC_SERIALISE(Metadata.Bitness);
|
||||
ANALYTIC_SERIALISE(Metadata.DevelBuildRun);
|
||||
ANALYTIC_SERIALISE(Metadata.OfficialBuildRun);
|
||||
|
||||
// special handling for reporting DaysUsed, to flatten into a number
|
||||
if(reporting)
|
||||
{
|
||||
int sum = 0;
|
||||
for(bool day : Analytics::db->Metadata.DaysUsed)
|
||||
sum += day ? 1 : 0;
|
||||
|
||||
saveTo(values, lit("Metadata.DaysUsed"), sum, reporting);
|
||||
}
|
||||
else
|
||||
{
|
||||
ANALYTIC_SERIALISE(Metadata.DaysUsed);
|
||||
}
|
||||
}
|
||||
|
||||
// special handling for reporting DaysUsed, to flatten into a number
|
||||
if(reporting)
|
||||
// Performance
|
||||
{
|
||||
int sum = 0;
|
||||
for(bool day : Analytics::db->DaysUsed)
|
||||
sum += day ? 1 : 0;
|
||||
|
||||
saveTo(values, lit("DaysUsed"), sum, reporting);
|
||||
}
|
||||
else
|
||||
{
|
||||
ANALYTIC_SERIALISE(DaysUsed);
|
||||
ANALYTIC_SERIALISE(Performance.LoadTime);
|
||||
}
|
||||
|
||||
ANALYTIC_SERIALISE(LoadTime);
|
||||
ANALYTIC_SERIALISE(APIsUsed);
|
||||
ANALYTIC_SERIALISE(APIs);
|
||||
ANALYTIC_SERIALISE(GPUVendors);
|
||||
|
||||
// UIFeatures
|
||||
{
|
||||
@@ -207,47 +211,43 @@ void AnalyticsSerialise(QVariantMap &values, AnalyticsSerialiseType type)
|
||||
ANALYTIC_SERIALISE(UIFeatures.CustomTextureVisualise);
|
||||
ANALYTIC_SERIALISE(UIFeatures.ImageViewer);
|
||||
ANALYTIC_SERIALISE(UIFeatures.CaptureComments);
|
||||
ANALYTIC_SERIALISE(UIFeatures.AndroidRemoteReplay);
|
||||
ANALYTIC_SERIALISE(UIFeatures.NonAndroidRemoteReplay);
|
||||
}
|
||||
|
||||
// Export
|
||||
{
|
||||
ANALYTIC_SERIALISE(UIFeatures.Export.EventBrowser);
|
||||
ANALYTIC_SERIALISE(UIFeatures.Export.PipelineState);
|
||||
ANALYTIC_SERIALISE(UIFeatures.Export.MeshOutput);
|
||||
ANALYTIC_SERIALISE(UIFeatures.Export.RawBuffer);
|
||||
ANALYTIC_SERIALISE(UIFeatures.Export.TextureSave);
|
||||
ANALYTIC_SERIALISE(UIFeatures.Export.ShaderSave);
|
||||
}
|
||||
// Export
|
||||
{
|
||||
ANALYTIC_SERIALISE(Export.EventBrowser);
|
||||
ANALYTIC_SERIALISE(Export.PipelineState);
|
||||
ANALYTIC_SERIALISE(Export.MeshOutput);
|
||||
ANALYTIC_SERIALISE(Export.RawBuffer);
|
||||
ANALYTIC_SERIALISE(Export.Texture);
|
||||
ANALYTIC_SERIALISE(Export.Shader);
|
||||
}
|
||||
|
||||
// ShaderDebug
|
||||
{
|
||||
ANALYTIC_SERIALISE(UIFeatures.ShaderDebug.Vertex);
|
||||
ANALYTIC_SERIALISE(UIFeatures.ShaderDebug.Pixel);
|
||||
ANALYTIC_SERIALISE(UIFeatures.ShaderDebug.Compute);
|
||||
}
|
||||
// ShaderDebug
|
||||
{
|
||||
ANALYTIC_SERIALISE(ShaderDebug.Vertex);
|
||||
ANALYTIC_SERIALISE(ShaderDebug.Pixel);
|
||||
ANALYTIC_SERIALISE(ShaderDebug.Compute);
|
||||
}
|
||||
|
||||
// TextureDebugOverlays
|
||||
{
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.Drawcall);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.Wireframe);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.Depth);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.Stencil);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.BackfaceCull);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.ViewportScissor);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.NaN);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.Clipping);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.ClearBeforePass);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.ClearBeforeDraw);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.QuadOverdrawPass);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.QuadOverdrawDraw);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.TriangleSizePass);
|
||||
ANALYTIC_SERIALISE(UIFeatures.TextureDebugOverlays.TriangleSizeDraw);
|
||||
}
|
||||
|
||||
// RemoteReplay
|
||||
{
|
||||
ANALYTIC_SERIALISE(UIFeatures.RemoteReplay.Android);
|
||||
ANALYTIC_SERIALISE(UIFeatures.RemoteReplay.NonAndroid);
|
||||
}
|
||||
// TextureOverlays
|
||||
{
|
||||
ANALYTIC_SERIALISE(TextureOverlays.Drawcall);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.Wireframe);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.Depth);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.Stencil);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.BackfaceCull);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.ViewportScissor);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.NaN);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.Clipping);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.ClearBeforePass);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.ClearBeforeDraw);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.QuadOverdrawPass);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.QuadOverdrawDraw);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.TriangleSizePass);
|
||||
ANALYTIC_SERIALISE(TextureOverlays.TriangleSizeDraw);
|
||||
}
|
||||
|
||||
// CaptureFeatures
|
||||
|
||||
Reference in New Issue
Block a user