From 66d915d68bb900f7a2cdcd59f8d01148f4cac103 Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 4 Jun 2018 20:11:39 +0100 Subject: [PATCH] Don't crash if GS/TES shader reflection failed to fetch --- renderdoc/driver/gl/gl_postvs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_postvs.cpp b/renderdoc/driver/gl/gl_postvs.cpp index b9895ce61..4af934460 100644 --- a/renderdoc/driver/gl/gl_postvs.cpp +++ b/renderdoc/driver/gl/gl_postvs.cpp @@ -752,7 +752,7 @@ void GLReplay::InitPostVSBuffers(uint32_t eventId) GLuint lastFeedbackProg = 0; - if(tesShad || gsShad) + if(tesRefl || gsRefl) { ShaderReflection *lastRefl = gsRefl;