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Rename ReplayRenderer to ReplayController
* It's not a renderer, it's an interface to controlling the replay and any 'renderer' type work actually happens in ReplayOutput.
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@@ -261,7 +261,7 @@ void EventBrowser::on_bookmark_clicked()
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void EventBrowser::on_timeDraws_clicked()
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{
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m_Ctx.Renderer().AsyncInvoke([this](IReplayRenderer *r) {
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m_Ctx.Renderer().AsyncInvoke([this](IReplayController *r) {
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rdctype::array<CounterResult> results = r->FetchCounters({GPUCounter::EventGPUDuration});
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