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Convert ToStr, Serialise, and TypeName to use literal strings
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@@ -37,7 +37,7 @@ static const QString hlsl_stage2[ENUM_ARRAY_SIZE(ShaderStage)] = {
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};
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template <>
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std::string DoStringise(const KnownShaderTool &el)
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rdcstr DoStringise(const KnownShaderTool &el)
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{
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BEGIN_ENUM_STRINGISE(KnownShaderTool);
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{
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