From 69fc6f8abe80e047e47d774156a59c3bc1b20d05 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 22 Aug 2023 16:03:27 +0100 Subject: [PATCH] Fix unit test for new built-in compile flag --- renderdoc/data/glsl_shaders.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/renderdoc/data/glsl_shaders.cpp b/renderdoc/data/glsl_shaders.cpp index 2ca10bf0a..65f137e80 100644 --- a/renderdoc/data/glsl_shaders.cpp +++ b/renderdoc/data/glsl_shaders.cpp @@ -722,7 +722,7 @@ void main() { { CHECK(refl.debugInfo.files[0].filename == "source0.glsl"); - REQUIRE(refl.debugInfo.compileFlags.flags.size() == 1); + REQUIRE(refl.debugInfo.compileFlags.flags.size() == 2); CHECK(refl.debugInfo.compileFlags.flags[0].name == "@cmdline"); @@ -732,6 +732,9 @@ void main() { else CHECK(refl.debugInfo.compileFlags.flags[0].value == " --client vulkan100 --target-env vulkan1.0 --entry-point main"); + + CHECK(refl.debugInfo.compileFlags.flags[1].name == "@spirver"); + CHECK(refl.debugInfo.compileFlags.flags[1].value == "spirv1.0"); } };