From 6a1db47870b66a0391864c3994f2f58bcb3c5328 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 25 Apr 2017 17:45:31 +0100 Subject: [PATCH] Fix compilation error with unhandled switch case --- renderdoc/driver/gl/gl_debug.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/driver/gl/gl_debug.cpp b/renderdoc/driver/gl/gl_debug.cpp index 4780e190d..ec3fd11ba 100644 --- a/renderdoc/driver/gl/gl_debug.cpp +++ b/renderdoc/driver/gl/gl_debug.cpp @@ -4159,6 +4159,7 @@ void GLReplay::InitPostVSBuffers(uint32_t eventID) switch(drawcall->topology) { + case Topology::Unknown: case Topology::PointList: break; case Topology::LineList: numInputPrimitives /= 2; break; case Topology::LineStrip: numInputPrimitives -= 1; break;