From 6dd67d006956213ac03eb95c414678c29889ac45 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 3 Jan 2019 10:43:28 +0000 Subject: [PATCH] Fix argument string for buffer views in D3D12 pipeline view --- qrenderdoc/Windows/PipelineState/D3D12PipelineStateViewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qrenderdoc/Windows/PipelineState/D3D12PipelineStateViewer.cpp b/qrenderdoc/Windows/PipelineState/D3D12PipelineStateViewer.cpp index ae1aae550..8521dd781 100644 --- a/qrenderdoc/Windows/PipelineState/D3D12PipelineStateViewer.cpp +++ b/qrenderdoc/Windows/PipelineState/D3D12PipelineStateViewer.cpp @@ -638,7 +638,7 @@ void D3D12PipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const D3D1 if((res.firstElement * res.elementByteSize) > 0 || (res.numElements * res.elementByteSize) < buf->length) { - text += tr("The view covers bytes %1-%2 (%3 elements).\nThe buffer is %3 bytes in length (%4 " + text += tr("The view covers bytes %1-%2 (%3 elements).\nThe buffer is %4 bytes in length (%5 " "elements).") .arg(res.firstElement * res.elementByteSize) .arg((res.firstElement + res.numElements) * res.elementByteSize)