diff --git a/renderdoc/driver/vulkan/vk_shader_cache.cpp b/renderdoc/driver/vulkan/vk_shader_cache.cpp index 8dbc700b7..8db9de501 100644 --- a/renderdoc/driver/vulkan/vk_shader_cache.cpp +++ b/renderdoc/driver/vulkan/vk_shader_cache.cpp @@ -343,7 +343,7 @@ VulkanShaderCache::VulkanShaderCache(WrappedVulkan *driver) // determine if we can skip the call to GenerateGLSLShader (which calls out to glslang). // Otherwise we'll use the cached SPIR-V generated by the previous call using the same // source & defines. - inputHash = strhash("inputHashVersion1", inputHash); + inputHash = strhash("inputHashVersion2", inputHash); if(compileSettings.debugInfo) inputHash = strhash("debug", inputHash);