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Rename 'draw' or 'drawcall' to action
* There's not a good accepted terminology for this kind of event, and for historical reasons 'drawcall' has been the accepted term, even though that can be quite confusing when a dispatch or a copy is a 'drawcall'. * This is particularly highlighted by the event browser filters where $draw() includes draws and dispatches, but $dispatch() only includes dispatches, it's hard to intuitively understand why $draw() matches all of these calls. * As a result we've defined the term 'action' to cover these types of events in the same way that we defined 'event' in the first place to mean a single atomic API call.
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@@ -258,7 +258,7 @@ static struct AnalyticsDocumentation
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DOCUMENT_ANALYTIC(ShaderEditing, "Did the user edit a shader (any API)?");
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DOCUMENT_ANALYTIC(CallstackResolve, "Did the user capture and resolve CPU callstacks?");
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DOCUMENT_ANALYTIC(PixelHistory, "Did the user run a pixel history?");
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DOCUMENT_ANALYTIC(DrawcallTimes, "Did the user fetch drawcall timings/durations?");
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DOCUMENT_ANALYTIC(DrawcallTimes, "Did the user fetch action timings/durations?");
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DOCUMENT_ANALYTIC(PerformanceCounters, "Did the user fetch advanced performance counters?");
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DOCUMENT_ANALYTIC(PythonInterop, "Did the user run any python scripts or commands?");
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DOCUMENT_ANALYTIC(CustomTextureVisualise,
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@@ -273,7 +273,7 @@ static struct AnalyticsDocumentation
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struct
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{
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DOCUMENT_ANALYTIC(EventBrowser, "Did the user ever export drawcalls from the event browser?");
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DOCUMENT_ANALYTIC(EventBrowser, "Did the user ever export actions from the event browser?");
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DOCUMENT_ANALYTIC(PipelineState, "Did the user ever export the pipeline state (any API)?");
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DOCUMENT_ANALYTIC(MeshOutput, "Did the user ever export mesh data (inputs or outputs)?");
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DOCUMENT_ANALYTIC(RawBuffer, "Did the user ever export raw buffer data?");
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