diff --git a/renderdoc/driver/d3d11/d3d11_overlay.cpp b/renderdoc/driver/d3d11/d3d11_overlay.cpp index d3594330e..a38825af0 100644 --- a/renderdoc/driver/d3d11/d3d11_overlay.cpp +++ b/renderdoc/driver/d3d11/d3d11_overlay.cpp @@ -877,6 +877,7 @@ ResourceId D3D11Replay::RenderOverlay(ResourceId texid, CompType typeCast, Float overrideDepthDesc = texdesc; overrideDepthDesc.ArraySize = texdesc.SampleDesc.Count; overrideDepthDesc.SampleDesc.Count = 1; + overrideDepthDesc.SampleDesc.Quality = 0; depthTex = ((ID3D11Texture2D *)res); D3D11_DEPTH_STENCIL_VIEW_DESC dsvDesc;