From 75a2a4257b0e4d336f79d807a65a68d9ba09832e Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 2 Dec 2015 16:18:02 +0100 Subject: [PATCH] Remove VKTODO notes, not needed anymore --- renderdoc/driver/vulkan/vk_common.h | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/renderdoc/driver/vulkan/vk_common.h b/renderdoc/driver/vulkan/vk_common.h index f7a1597b1..1b1618aad 100644 --- a/renderdoc/driver/vulkan/vk_common.h +++ b/renderdoc/driver/vulkan/vk_common.h @@ -24,24 +24,6 @@ #pragma once -/////////////////////////////////////////////////////////////////////////// -// VKTODO notes: -// -// VKTODOHIGH - things that should be addressed urgently, they are creaky and -// may/will break on non-trivial programs. -// e.g. missing dirty resource tracking, or using 0 as a memory queue index, etc -// -// VKTODOMED - we can probably live with this right now but it should be fixed -// before too long. e.g. things like leaking memory, missing functions that -// aren't used yet. -// -// VKTODOLOW - this should be fixed, but isn't a priority right now. We can -// probably live with this for quite a while or it's unlikely to cause a problem. -// e.g. assuming the extensions/layers/physical devices used on capture will be -// available identically on replay (which will be the case for 95% of cases). As -// well as handling pNext being non-NULL which won't happen until extensions -// come around. -// // MULTIDEVICE - parts of the code that will need to be updated to support // multiple devices or queues.