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Mark UAV writes appropriately in GL pixel history
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@@ -731,6 +731,7 @@ rdcarray<EventUsage> QueryModifyingEvents(WrappedOpenGL *driver, GLPixelHistoryR
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PixelModification mod;
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RDCEraseEl(mod);
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mod.eventId = events[i].eventId;
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mod.directShaderWrite = isDirectWrite(events[i].usage);
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history.push_back(mod);
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modEvents.push_back(events[i]);
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