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Highlight resources/history from other parts of the UI in timeline bar
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@@ -1315,9 +1315,10 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
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if(m_Output != NULL)
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RT_PickPixelsAndUpdate(r);
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// TODO TimelineBar
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});
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if(m_Ctx.HasTimelineBar())
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m_Ctx.GetTimelineBar()->HighlightResourceUsage(texptr->ID);
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}
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void TextureViewer::UI_SetHistogramRange(const TextureDescription *tex, CompType typeHint)
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