From 77db50702705483545b0928318a3c7a8a2d92478 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 2 Dec 2014 00:13:41 +0000 Subject: [PATCH] Get chunk names the right way around --- renderdoc/driver/gl/gl_driver.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_driver.cpp b/renderdoc/driver/gl/gl_driver.cpp index 5403de1b7..88134c32b 100644 --- a/renderdoc/driver/gl/gl_driver.cpp +++ b/renderdoc/driver/gl/gl_driver.cpp @@ -98,8 +98,8 @@ const char *GLChunkNames[] = "glUniformBlockBinding", "glShaderStorageBlockBinding", "glUniformSubroutinesuiv", - "glProgramUniformMatrix*", "glProgramUniformVector*", + "glProgramUniformMatrix*", "glLinkProgram", "glGenTransformFeedbacks",