From 792afc219078e78acd0d9639544986c3ac5f23f6 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Sat, 22 Nov 2025 12:52:22 +1300 Subject: [PATCH] Tweaked test success message for new D3D12 EI test --- util/test/tests/D3D12/D3D12_Execute_Indirect.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/util/test/tests/D3D12/D3D12_Execute_Indirect.py b/util/test/tests/D3D12/D3D12_Execute_Indirect.py index 39b65c1b8..43a10c8af 100644 --- a/util/test/tests/D3D12/D3D12_Execute_Indirect.py +++ b/util/test/tests/D3D12/D3D12_Execute_Indirect.py @@ -42,7 +42,7 @@ class D3D12_Execute_Indirect(rdtest.TestCase): raise rdtest.TestFailureException( f"With event {action.eventId + drawNum} selected we should have one output target but there is {len(pipe.GetOutputTargets())}") self.check_pixel_history_succeeds() - rdtest.log.success("Fully used argument buffer with multiple draws replayed") + rdtest.log.success("Draw without Root Signature replayed correctly"); from_eid = self.find_action("Multiple draws").eventId ei_eid = self.find_action("ExecuteIndirect", from_eid).eventId