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Change DebugPixel() to take a DebugShaderInputs struct
DebugShaderInputs struct contains existing the parameters: sample primitive and a new parameter view Default constructor for DebugShaderInputs sets the parameters to NoPreference (~0U).
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@@ -80,3 +80,9 @@ Pixel History
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.. autoclass:: PixelValue
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:members:
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Shader Debuging
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---------------
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.. autoclass:: DebugPixelInputs
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:members:
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