mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-07 15:20:58 +00:00
Change DebugPixel() to take a DebugShaderInputs struct
DebugShaderInputs struct contains existing the parameters: sample primitive and a new parameter view Default constructor for DebugShaderInputs sets the parameters to NoPreference (~0U).
This commit is contained in:
@@ -318,8 +318,8 @@ public:
|
||||
{
|
||||
return new ShaderDebugTrace();
|
||||
}
|
||||
ShaderDebugTrace *DebugPixel(uint32_t eventId, uint32_t x, uint32_t y, uint32_t sample,
|
||||
uint32_t primitive)
|
||||
ShaderDebugTrace *DebugPixel(uint32_t eventId, uint32_t x, uint32_t y,
|
||||
const DebugPixelInputs &inputs)
|
||||
{
|
||||
return new ShaderDebugTrace();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user