From 7aa3993a51560c525c616b79747badf31019df1e Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 17 Jul 2020 15:40:56 +0100 Subject: [PATCH] Add image name to depth/stencil clear draws --- renderdoc/driver/vulkan/wrappers/vk_draw_funcs.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/vulkan/wrappers/vk_draw_funcs.cpp b/renderdoc/driver/vulkan/wrappers/vk_draw_funcs.cpp index b5f841df9..1494f471a 100644 --- a/renderdoc/driver/vulkan/wrappers/vk_draw_funcs.cpp +++ b/renderdoc/driver/vulkan/wrappers/vk_draw_funcs.cpp @@ -2344,14 +2344,15 @@ bool WrappedVulkan::Serialise_vkCmdClearDepthStencilImage( AddEvent(); DrawcallDescription draw; - draw.name = StringFormat::Fmt("vkCmdClearDepthStencilImage(%f, %u)", DepthStencil.depth, - DepthStencil.stencil); draw.flags |= DrawFlags::Clear | DrawFlags::ClearDepthStencil; draw.copyDestination = GetResourceManager()->GetOriginalID(GetResID(image)); draw.copyDestinationSubresource = Subresource(); if(rangeCount > 0) draw.copyDestinationSubresource = Subresource(pRanges[0].baseMipLevel, pRanges[0].baseArrayLayer); + draw.name = StringFormat::Fmt("vkCmdClearDepthStencilImage(%s, %f, %u)", + ToStr(draw.copyDestination).c_str(), DepthStencil.depth, + DepthStencil.stencil); AddDrawcall(draw, true);