diff --git a/renderdoc/driver/d3d11/d3d11_analyse.cpp b/renderdoc/driver/d3d11/d3d11_analyse.cpp index 76dd70b16..445482546 100644 --- a/renderdoc/driver/d3d11/d3d11_analyse.cpp +++ b/renderdoc/driver/d3d11/d3d11_analyse.cpp @@ -4045,7 +4045,7 @@ vector D3D11DebugManager::PixelHistory(uint32_t frameID, vect // Third loop over each modification event to read back the pre-draw colour + depth data // as well as the # fragments to use in the next step - ResourceFormat fmt = MakeResourceFormat(details.texFmt); + ResourceFormat fmt = MakeResourceFormat(GetTypedFormat(details.texFmt)); for(size_t h=0; h < history.size(); h++) {