From 7bd3fe38f71f77af17d65022e2576c58c36e7a55 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Mon, 23 Feb 2026 14:41:40 +0000 Subject: [PATCH] DXBC Shader Debug logging tidyup Show "Found debug data in the shader" instead of "Found debug data in the shader ''" --- renderdoc/driver/shaders/dxbc/dxbc_container.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/shaders/dxbc/dxbc_container.cpp b/renderdoc/driver/shaders/dxbc/dxbc_container.cpp index 276b13a74..31c660fc5 100644 --- a/renderdoc/driver/shaders/dxbc/dxbc_container.cpp +++ b/renderdoc/driver/shaders/dxbc/dxbc_container.cpp @@ -1742,7 +1742,7 @@ void DXBCContainer::TryFetchSeparateDebugInfo(bytebuf &byteCode, const rdcstr &d else { m_DebugInfoLoadingLog = - StringFormat::Fmt("Found debug data in the shader '%s'\n\n", debugInfoPath.c_str()); + StringFormat::Fmt("Found debug data in the shader\n\n", debugInfoPath.c_str()); } if(!loadingLog.empty()) {