From 7c265efe2e81391ecdc195809673f5f5df6be4a5 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 28 Apr 2020 16:06:06 +0100 Subject: [PATCH] Configure ShaderConstant descriptor for vertex inputs --- qrenderdoc/Windows/BufferViewer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qrenderdoc/Windows/BufferViewer.cpp b/qrenderdoc/Windows/BufferViewer.cpp index b337cffd3..2381f86af 100644 --- a/qrenderdoc/Windows/BufferViewer.cpp +++ b/qrenderdoc/Windows/BufferViewer.cpp @@ -1480,6 +1480,9 @@ static void ConfigureMeshColumns(ICaptureContext &ctx, PopulateBufferData *bufda ShaderConstant f; f.name = a.name; f.byteOffset = a.byteOffset; + f.type.descriptor.columns = a.format.compCount; + f.type.descriptor.rows = 1; + f.type.descriptor.arrayByteStride = f.type.descriptor.matrixByteStride = a.format.ElementSize(); BufferElementProperties p; p.buffer = a.vertexBuffer;