Centralise resource naming with capture context to allow customisation

* We remove the now unneeded name fields in buffer/texture descriptions
  and some of the pipeline state structs.
* A single function will give the human-readable name for a resource id.
  This will look up a custom set of renames, on top of the names from
  the resource descriptions.
This commit is contained in:
baldurk
2017-11-13 15:49:08 +00:00
parent d009ed3b30
commit 7c8628b237
32 changed files with 342 additions and 860 deletions
+1 -1
View File
@@ -146,7 +146,7 @@ void APIInspector::fillAPIView()
root->setText(1, chunk->name);
addStructuredObjects(root, chunk->data.children, false);
addStructuredObjects(m_Ctx, root, chunk->data.children, false);
}
else
{