From 7cd77b5812f1091cd21f74ac136e34b4ec3ce7bf Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 11 Nov 2025 11:08:28 +0000 Subject: [PATCH] Reset descriptor access when moving to dummy driver after fatal error --- renderdoc/replay/replay_controller.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/renderdoc/replay/replay_controller.cpp b/renderdoc/replay/replay_controller.cpp index c8602b9cc..f336272d8 100644 --- a/renderdoc/replay/replay_controller.cpp +++ b/renderdoc/replay/replay_controller.cpp @@ -2011,6 +2011,8 @@ bool ReplayController::FatalErrorCheck() m_GLPipelineState = GLPipe::State(); m_VulkanPipelineState = VKPipe::State(); + m_PipeState.SetDescriptorAccess({}, {}, {}); + return true; }