Batch update for bits of documentation that were out of date

This commit is contained in:
baldurk
2014-09-24 13:45:29 +01:00
parent 082a8afb9b
commit 7dbb80b25e
13 changed files with 114 additions and 51 deletions
+5
View File
@@ -107,6 +107,8 @@ uint RENDERDOC_TextureType;
<listItem><para>Depth + Stencil</para></listItem>
<listItem><para>Depth (Multisampled)</para></listItem>
<listItem><para>Depth + Stencil (Multisampled)</para></listItem>
<listItem><para>Cubemap</para></listItem>
<listItem><para>2D texture (Multisampled)</para></listItem>
</list>
</entry>
@@ -135,14 +137,17 @@ Texture2DArray&lt;uint2&gt; texDisplayTexStencilArray : register(t5);
Texture2DMSArray&lt;float2&gt; texDisplayTexDepthMSArray : register(t6);
Texture2DMSArray&lt;uint2&gt; texDisplayTexStencilMSArray : register(t7);
Texture2DArray&lt;float4&gt; texDisplayTexCubeArray : register(t8);
Texture2DMSArray&lt;float4&gt; texDisplayTex2DMSArray : register(t9);
Texture1DArray&lt;uint4&gt; texDisplayUIntTex1DArray : register(t11);
Texture2DArray&lt;uint4&gt; texDisplayUIntTex2DArray : register(t12);
Texture3D&lt;uint4&gt; texDisplayUIntTex3D : register(t13);
Texture2DMSArray&lt;uint4&gt; texDisplayUIntTex2DMSArray : register(t19);
Texture1DArray&lt;int4&gt; texDisplayIntTex1DArray : register(t21);
Texture2DArray&lt;int4&gt; texDisplayIntTex2DArray : register(t22);
Texture3D&lt;int4&gt; texDisplayIntTex3D : register(t23);
Texture2DMSArray&lt;int4&gt; texDisplayIntTex2DMSArray : register(t29);
</code>
<para>These resources are bound sparsely with the appropriate type for the
current texture. With a couple of exceptions there will only be one texture bound