From 7e24b78586fb0fea5768eaf00f78a292eba296f1 Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 17 Apr 2017 12:06:27 +0100 Subject: [PATCH] Un-ignore the shader checker validation layer * No longer seems to spam lots of nonsense, so for now we'll let it run. --- renderdoc/driver/vulkan/vk_core.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/renderdoc/driver/vulkan/vk_core.cpp b/renderdoc/driver/vulkan/vk_core.cpp index ecda78796..fa17c9f7c 100644 --- a/renderdoc/driver/vulkan/vk_core.cpp +++ b/renderdoc/driver/vulkan/vk_core.cpp @@ -2667,10 +2667,6 @@ VkBool32 WrappedVulkan::DebugCallback(VkDebugReportFlagsEXT flags, if(flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) return false; - // Ignore shader checker layer entirely - if(isSC) - return false; - // Memory is aliased between image and buffer // ignore memory aliasing warning - we make use of the memory in disjoint ways // and copy image data over separately, so our use is safe