Rename spv/ folder back to glsl/ (hope this will make better history)

This commit is contained in:
baldurk
2016-07-22 02:44:37 +02:00
parent ed512a48de
commit 7e5f51cbf8
33 changed files with 189 additions and 191 deletions
+21 -21
View File
@@ -112,27 +112,27 @@ RESOURCE_mesh_hlsl TYPE_EMBED "hlsl/mesh.hlsl"
RESOURCE_sourcecodepro_ttf TYPE_EMBED "sourcecodepro.ttf"
RESOURCE_spv_blit_vert TYPE_EMBED "spv/blit.vert"
RESOURCE_spv_checkerboard_frag TYPE_EMBED "spv/checkerboard.frag"
RESOURCE_spv_texdisplay_frag TYPE_EMBED "spv/texdisplay.frag"
RESOURCE_spv_text_vert TYPE_EMBED "spv/text.vert"
RESOURCE_spv_text_frag TYPE_EMBED "spv/text.frag"
RESOURCE_spv_fixedcol_frag TYPE_EMBED "spv/fixedcol.frag"
RESOURCE_spv_mesh_vert TYPE_EMBED "spv/mesh.vert"
RESOURCE_spv_mesh_geom TYPE_EMBED "spv/mesh.geom"
RESOURCE_spv_mesh_frag TYPE_EMBED "spv/mesh.frag"
RESOURCE_spv_minmaxtile_comp TYPE_EMBED "spv/minmaxtile.comp"
RESOURCE_spv_minmaxresult_comp TYPE_EMBED "spv/minmaxresult.comp"
RESOURCE_spv_histogram_comp TYPE_EMBED "spv/histogram.comp"
RESOURCE_spv_outline_frag TYPE_EMBED "spv/outline.frag"
RESOURCE_spv_debuguniforms_h TYPE_EMBED "spv/debuguniforms.h"
RESOURCE_spv_gl_texsample_h TYPE_EMBED "spv/gl_texsample.h"
RESOURCE_spv_vk_texsample_h TYPE_EMBED "spv/vk_texsample.h"
RESOURCE_spv_quadresolve_frag TYPE_EMBED "spv/quadresolve.frag"
RESOURCE_spv_quadwrite_frag TYPE_EMBED "spv/quadwrite.frag"
RESOURCE_spv_mesh_comp TYPE_EMBED "spv/mesh.comp"
RESOURCE_spv_array2ms_comp TYPE_EMBED "spv/array2ms.comp"
RESOURCE_spv_ms2array_comp TYPE_EMBED "spv/ms2array.comp"
RESOURCE_glsl_blit_vert TYPE_EMBED "glsl/blit.vert"
RESOURCE_glsl_checkerboard_frag TYPE_EMBED "glsl/checkerboard.frag"
RESOURCE_glsl_texdisplay_frag TYPE_EMBED "glsl/texdisplay.frag"
RESOURCE_glsl_text_vert TYPE_EMBED "glsl/text.vert"
RESOURCE_glsl_text_frag TYPE_EMBED "glsl/text.frag"
RESOURCE_glsl_fixedcol_frag TYPE_EMBED "glsl/fixedcol.frag"
RESOURCE_glsl_mesh_vert TYPE_EMBED "glsl/mesh.vert"
RESOURCE_glsl_mesh_geom TYPE_EMBED "glsl/mesh.geom"
RESOURCE_glsl_mesh_frag TYPE_EMBED "glsl/mesh.frag"
RESOURCE_glsl_minmaxtile_comp TYPE_EMBED "glsl/minmaxtile.comp"
RESOURCE_glsl_minmaxresult_comp TYPE_EMBED "glsl/minmaxresult.comp"
RESOURCE_glsl_histogram_comp TYPE_EMBED "glsl/histogram.comp"
RESOURCE_glsl_outline_frag TYPE_EMBED "glsl/outline.frag"
RESOURCE_glsl_debuguniforms_h TYPE_EMBED "glsl/debuguniforms.h"
RESOURCE_glsl_gl_texsample_h TYPE_EMBED "glsl/gl_texsample.h"
RESOURCE_glsl_vk_texsample_h TYPE_EMBED "glsl/vk_texsample.h"
RESOURCE_glsl_quadresolve_frag TYPE_EMBED "glsl/quadresolve.frag"
RESOURCE_glsl_quadwrite_frag TYPE_EMBED "glsl/quadwrite.frag"
RESOURCE_glsl_mesh_comp TYPE_EMBED "glsl/mesh.comp"
RESOURCE_glsl_array2ms_comp TYPE_EMBED "glsl/array2ms.comp"
RESOURCE_glsl_ms2array_comp TYPE_EMBED "glsl/ms2array.comp"
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////