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Replace fixed C arrays with wrapper class in public interface
* These map more naturally to python tuples and are easier to wrap in and out. * We also tidy up the FloatVecVal etc and standardise the members of ShaderValue.
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@@ -1365,7 +1365,7 @@ struct EventBookmark
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DOCUMENT("");
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EventBookmark() = default;
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EventBookmark(uint32_t e) : eventId(e) {}
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bool operator==(const EventBookmark &o) { return eventId == o.eventId; }
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bool operator==(const EventBookmark &o) const { return eventId == o.eventId; }
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bool operator!=(const EventBookmark &o) const { return eventId != o.eventId; }
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bool operator<(const EventBookmark &o) const { return eventId < o.eventId; }
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};
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