From 8009df5027a7afbaefb02cddfb1f2a54c88d81b0 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 6 Apr 2023 16:39:22 +0100 Subject: [PATCH] Add note of rules to bug report template and README --- .github/ISSUE_TEMPLATE/bug_report.md | 6 +++++- README.md | 2 ++ 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md index 39f17182b..ef3caf6cd 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.md +++ b/.github/ISSUE_TEMPLATE/bug_report.md @@ -4,12 +4,16 @@ about: Report a bug or problem encountered while using RenderDoc --- diff --git a/README.md b/README.md index 07d1c50a2..f30b35526 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,8 @@ RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switch™. It is completely open-source under the MIT license. +RenderDoc is intended for debugging your own programs only. Any discussion of capturing programs that you did not create will not be allowed in any official public RenderDoc setting, including the issue tracker, discord, or via email. For example this includes capturing commercial games that you did not create, or capturing Google Maps or Google Earth. Note: Capturing projects you created that use a third party engine like Unreal or Unity, or open source and free projects is completely fine and supported. + If you have any questions, suggestions or problems or you can [create an issue](https://github.com/baldurk/renderdoc/issues/new/choose) here on github, [email me directly](mailto:baldurk@baldurk.org) or come into [IRC](https://webchat.oftc.net/?channels=renderdoc) or [Discord](https://discord.gg/ahq6yRB) to discuss it. To install on windows run the appropriate installer for your OS ([64-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_64.msi) | [32-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_32.msi)) or download the portable zip from the [builds page](https://renderdoc.org/builds). The 64-bit windows build fully supports capturing from 32-bit programs. On linux only 64-bit x86 is supported - there is a precompiled [binary tarball](https://renderdoc.org/stable/latest/renderdoc_latest.tar.gz) available, or your distribution may package it. If not you can [build from source](docs/CONTRIBUTING/Compiling.md).