mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-06 01:50:38 +00:00
Save and load edited shaders as capture modifications
* When a shader edit is loaded with a capture, it's loaded as "pending" and not immediately applied.
This commit is contained in:
@@ -1071,6 +1071,8 @@ bool MainWindow::PromptCloseCapture()
|
||||
text += tr("Bookmarks have been changed.\n");
|
||||
if(mods & CaptureModifications::Notes)
|
||||
text += tr("Capture notes have been changed.\n");
|
||||
if(mods & CaptureModifications::EditedShaders)
|
||||
text += tr("Edited shaders have been changed.\n");
|
||||
|
||||
bool saveas = false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user