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Remove redundant numSubresources struct member that was just mips*slices
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@@ -52,7 +52,6 @@ namespace renderdocui.Windows.Dialogs
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tex.cubemap = true;
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tex.msSamp = 2;
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tex.mips = 5;
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tex.numSubresources = tex.arraysize * tex.mips;
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}
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}
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@@ -115,7 +114,7 @@ namespace renderdocui.Windows.Dialogs
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String[] cubeFaces = { "X+", "X-", "Y+", "Y-", "Z+", "Z-" };
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UInt32 numSlices = (Math.Max(1, tex.depth) * tex.numSubresources) / tex.mips;
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UInt32 numSlices = Math.Max(tex.arraysize, tex.depth);
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sliceSelect.Items.Clear();
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