From 824c8c13457a67a0324ecdb2a64a708b4f764865 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 9 Oct 2025 12:31:58 +0100 Subject: [PATCH] Don't match builtin inputs to vertex input attributes --- qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp b/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp index 9cec8e87e..b5d52fd08 100644 --- a/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp +++ b/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp @@ -2019,7 +2019,7 @@ void VulkanPipelineStateViewer::setState() { for(const SigParameter &sigParam : state.vertexShader.reflection->inputSignature) { - if(sigParam.regIndex == a.location) + if(sigParam.regIndex == a.location && sigParam.systemValue == ShaderBuiltin::Undefined) { name = sigParam.varName; usedSlot = true;