From 8299fb503972e2115a852c05e679c7ef240e4da5 Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 20 Jul 2020 10:50:57 +0100 Subject: [PATCH] Add some missing D3D12 bitfield stringise cases --- renderdoc/driver/d3d12/d3d12_stringise.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/renderdoc/driver/d3d12/d3d12_stringise.cpp b/renderdoc/driver/d3d12/d3d12_stringise.cpp index 05078bc52..0bba7c716 100644 --- a/renderdoc/driver/d3d12/d3d12_stringise.cpp +++ b/renderdoc/driver/d3d12/d3d12_stringise.cpp @@ -959,6 +959,11 @@ rdcstr DoStringise(const D3D12_HEAP_FLAGS &el) STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER); STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES); STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES); + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_HARDWARE_PROTECTED); + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH); + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS); + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT); + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_CREATE_NOT_ZEROED); } END_BITFIELD_STRINGISE(); }