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Pass through multisample state and point/line rast state values
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@@ -191,7 +191,23 @@ namespace renderdoc
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public float SlopeScaledDepthBias;
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public float OffsetClamp;
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public bool DepthClamp;
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public bool MultisampleEnable;
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public bool SampleShading;
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public bool SampleMask;
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public UInt32 SampleMaskValue;
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public bool SampleCoverage;
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public bool SampleCoverageInvert;
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public float SampleCoverageValue;
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public bool SampleAlphaToCoverage;
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public bool SampleAlphaToOne;
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public float MinSampleShadingRate;
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public bool ProgrammablePointSize;
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public float PointSize;
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public float LineWidth;
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public float PointFadeThreshold;
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public bool PointOriginUpperLeft;
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};
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[CustomMarshalAs(CustomUnmanagedType.CustomClass)]
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public RasterizerState m_State;
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@@ -305,6 +321,8 @@ namespace renderdoc
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public Int32 LineSmooth;
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public Int32 PolySmooth;
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public Int32 TexCompression;
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public bool LineSmoothEnabled;
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public bool PolySmoothEnabled;
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};
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[CustomMarshalAs(CustomUnmanagedType.CustomClass)]
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public Hints m_Hints;
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