From 85bd67829c28ea5a6bc985b14867673872d017e8 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 30 Apr 2020 20:28:03 +0100 Subject: [PATCH] Compile fix for apple, unused lambda capture --- renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp b/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp index 124bbd6d2..928ffcc93 100644 --- a/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp +++ b/renderdoc/driver/shaders/spirv/spirv_debug_setup.cpp @@ -890,8 +890,8 @@ ShaderDebugTrace *Debugger::BeginDebug(DebugAPIWrapper *apiWrapper, const Shader // global variables should all be pointers into opaque storage RDCASSERT(type.type == DataType::PointerType); - auto uninitialisedCallback = [this](ShaderVariable &var, const Decorations &, - const DataType &, uint64_t, const rdcstr &) { + auto uninitialisedCallback = [](ShaderVariable &var, const Decorations &, const DataType &, + uint64_t, const rdcstr &) { if(!var.members.empty()) return;