From 85f4e724d7ade2247c4e880168218f1eee2e3ed1 Mon Sep 17 00:00:00 2001 From: "Dr. Chat" Date: Mon, 25 Jul 2016 17:51:23 -0500 Subject: [PATCH] Properly unpack double -> float in min/max calculations. --- renderdocui/Windows/BufferViewer.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/renderdocui/Windows/BufferViewer.cs b/renderdocui/Windows/BufferViewer.cs index 3e8dcd6fb..4cd65a8e6 100644 --- a/renderdocui/Windows/BufferViewer.cs +++ b/renderdocui/Windows/BufferViewer.cs @@ -1753,6 +1753,8 @@ namespace renderdocui.Windows val = (float)(int)elements[i]; else if (o is Int16) val = (float)(int)elements[i]; + else if (o is double) + val = (float)(double)elements[i]; else val = (float)elements[i];