diff --git a/renderdoc/driver/gl/gl_replay.cpp b/renderdoc/driver/gl/gl_replay.cpp index 897356fd0..8239b983f 100644 --- a/renderdoc/driver/gl/gl_replay.cpp +++ b/renderdoc/driver/gl/gl_replay.cpp @@ -248,7 +248,8 @@ void GLReplay::FlipOutputWindow(uint64_t id) WrappedOpenGL &gl = *m_pDriver; - gl.glBindFramebuffer(eGL_FRAMEBUFFER, 0); + // go directly to real function so we don't try to bind the 'fake' backbuffer FBO. + gl.m_Real.glBindFramebuffer(eGL_FRAMEBUFFER, 0); gl.glViewport(0, 0, outw.width, outw.height); gl.glUseProgram(DebugData.blitProg);