diff --git a/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp b/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp index 04265644a..879a69dab 100644 --- a/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp +++ b/renderdoc/driver/shaders/dxil/dxil_bytecode_editor.cpp @@ -497,7 +497,7 @@ ProgramEditor::~ProgramEditor() // replace the DXIL bytecode in the container with DXBC::DXBCContainer::ReplaceChunk(m_OutBlob, DXBC::FOURCC_DXIL, EncodeProgram()); -#if ENABLED(RDOC_DEVEL) +#if ENABLED(RDOC_DEVEL) && 0 // on debug builds, run through dxil for "validation" if it's available. // we need BOTH of htese because dxil.dll's interface is incomplete, it lacks the library // functionality that we only need to create blobs