From 8898fa2e3ee0537e4dfa26d4aa523738b397c3d4 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Wed, 17 Sep 2025 16:10:24 +0100 Subject: [PATCH] Use liveID to find the descriptor buffer resource in shader debug --- renderdoc/driver/vulkan/vk_shaderdebug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/vulkan/vk_shaderdebug.cpp b/renderdoc/driver/vulkan/vk_shaderdebug.cpp index 158b11db0..e90a1dc88 100644 --- a/renderdoc/driver/vulkan/vk_shaderdebug.cpp +++ b/renderdoc/driver/vulkan/vk_shaderdebug.cpp @@ -2120,7 +2120,7 @@ private: if(imgData.view == ResourceId()) { // descriptor buffer, no buffer view - buffer = imgData.resource; + buffer = m_pDriver->GetResourceManager()->GetLiveID(imgData.resource); offset = imgData.byteOffset; format = MakeVkFormat(imgData.format); byteWidth = imgData.byteSize;